Stuck pixels on 640x480 LCD screen

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Stuck pixels on 640x480 LCD screen

Post by sgtgrumbles » Fri May 11, 2018 9:52 pm

Hi Kite,

I'm just getting around to doing my CS build and noticed that the 640x480 LCD screen that came with the order has 5 stuck pixels. 3 are noticeable but 2 aren't that bad (in fact I didn't notice the other 2 until after I opened the photos in Paint!). I know these screens are expensive for everyone involved but would it be possible to swap this one out for another without stuck pixels? If that's not possible, it's no problem, I just thought I'd inquire. I can still use the 320x240 :)

Thanks again for this wonderful bit of engineering!
lcd2.jpg (186.01 KiB) Viewed 799 times
lcd1.jpg (259.91 KiB) Viewed 799 times
P.S. since you're reading this, please consider modifying the d-pad contacts to match the original GB/NES/SNES controllers :) I find that boards using the CS/SAIO style contacts register spurious up/down presses when pressing left or right on the controller. This makes playing games like Contra, Street Fighter II, or Super Metroid where accurate diagonals are necessary difficult. This issue also seems to affect many of the aftermarket game controllers that use the same style contacts. Anyway, just an idea :)
controller_dpad.jpg (73.15 KiB) Viewed 799 times

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