Circuit Sword 320x240 resolution "funny" scaling artifacts
Posted: Sun Sep 08, 2019 4:46 am
Having just put together this awesome build (kite, thanks!!) I'm noticing my screen resolution looking "fuzzy"/having many scaling artifacts.
It's like the screen in some situations tries to render another resolution than it should, some pixel-lines trying to be double and some not.
The raspberries at bootup look crisp, but EmulationStation, NES games and Master System games look weird, even though I specifically set the resolution in the runcommand-launch menu to "320x240".
Anyone else having this issue? See examples below:
It's like the screen in some situations tries to render another resolution than it should, some pixel-lines trying to be double and some not.
The raspberries at bootup look crisp, but EmulationStation, NES games and Master System games look weird, even though I specifically set the resolution in the runcommand-launch menu to "320x240".
Anyone else having this issue? See examples below:
SpoilerShow
SpoilerShow
SpoilerShow
SpoilerShow