I'm doing a Wii U build like the first one from banjokazooie with a Pi3. If I power everything off the batteries, I get extremely bad image quality with flickering. Connecting the screen to a different power source fixes the problem! From banjo kazooies build, I take that the entire system should draw around 1.8A.
Parts used:
Screen
2 x Batteries (Can handle 6A each :-O)
Powerboost 1000 basic (Should deliver ~2A at 3.7V)
LiIon Charger (Should have no problem with ~2A?)
Pi 3
One thing to notice is that I connected the batteries via the JST connector that came bundeled with the charging board. It has very thin wires... Throughout the rest of the build I use 0.5mm copper wire which should be fine.
So what could be the problem here? The thin cables?
Screen powering problems
Screen powering problems
I used to be an adventurer like you, but then I took an arrow in the knee :-O
Link: Downmix your GBZs sound to mono or you're missing half the fidelity!
Link: Downmix your GBZs sound to mono or you're missing half the fidelity!
Re: Screen powering problems
Ok I gave it a thorough charge and now it works
Code: Select all
void main(args n stuff) {
if(! stupid) {
think();
tinker();
}
askOnSudoMod();
}
I used to be an adventurer like you, but then I took an arrow in the knee :-O
Link: Downmix your GBZs sound to mono or you're missing half the fidelity!
Link: Downmix your GBZs sound to mono or you're missing half the fidelity!
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